Once you’ve identified a pool of candidates based on skills and availability, look at their experience and browse their gig gallery. Listen to samples of previous voice-over work to get a sense of their style, and choose the candidate whose style you like best. You can contact them before ordering, explain your project requirements, expectations, and budget, and provide examples of work you like by the seller or someone else as an audio reference.
A better, more natural-sounding way to clean up a voice recording, though, is to paste in strips of 'silence' that showcase your home studio at its best. To do this, wake up early (ie. when your house is quiet), turn on your gear and set your levels for a normal job. Then record a full minute of silence at whatever bit depths and sample rates you're likely to be using. Repeat this process for each different mic you use, and save each file in a folder titled Room Tones, or something similarly suitable.
In the ‘old days’ voice over actors used to walk into studios to record and there were three or four people behind the glass, you know, somebody keeping track of the script, a director; sound engineer…all these people cost money. Well, now all those people are just you, just one person in a room and so you have to learn to be a have full end to end production capabilities.

When you come to actually recording your voice, try to think of the mic as the ear of your listener. Picture your listener, have an opinion, and read the script as if the words were coming to mind that instant. The distance between your mouth and the mic should be about the same as the distance between your thumb and pinkie when making a hang‑five gesture (see the picture above). Move closer to the mic when you lower your voice and back off when you speak louder. On‑line dictionaries such as the Merriam‑Webster one pictured here, often include audio examples which can help you clarify pronunciation. Just make sure that you use an American English or UK English (or other language!) version as appropriate. (Remember, while you have your engineer hat on, to take account of this when setting levels.) Always use a pop shield, and I'd suggest trying to work slightly off‑axis, as talking to a point just to the right or left of the mic will prevent bursts of air and drops of saliva ruining your recording. I'd also recommend wearing headphones over one ear only, as this allows you to judge volume and listen for clipping and plosives on the recording, while also hearing your natural voice, which makes it easier to focus on that message we talked about. Simone demonstrates this technique in the picture on the next page. Hhe's working slightly off‑axis and has backed off an inch or two to deliver with more energy.Typically, you'd record with your mouth approximately the distance between your thumb and little finger from the mic, as pictured here.


First, since you’ve decided to use professional talent rather than record your own voice over, you know the challenge is to find a person whose interpretation of your script and voice quality represents your brand. You might have a list of qualities — female or male, a mature or childlike voice, a certain accent, authoritative, and so on. This is your voice profile. It’s best to start with this list already defined so you can easily narrow your results.

"Ideally the talent should be seated, staying on axis, approximately a foot away from the mic, which should be angled back from the face a bit, not parallel to it. You'll need to see what angle provides the best results, usually a few degrees off from parallel works great — and located between the forehead and the nose, not directly in line with the mouth. This will help with plosives, mouth noise, and some other issues. Movement in the booth should be limited, as the microphone is likely to pick up arms flailing, hands rubbing, page turns, stomach growling, and so on. Keep the levels consistent, moving closer if the scene calls for a whisper, or moving back for a loud voice or scream. A well‑versed narrator is capable of delivering a dynamic performance without creating dynamic levels.”

It's a good idea to record with one ear free from your headphones, as this helps you to deliver a more natural performance.When recording solo, I find the role of director the hardest to play. How can you lose yourself in the moment if you're on the lookout for mistakes? If you stop each time you mispronounce a word or use the wrong intonation, your spoken‑word recording will sound choppy and unnatural. It's for this reason that I like to record each job twice. The first time, I push the director out of the room and focus on the message. If possible, I even let the soundtrack of the video I'm narrating play quietly in my headphones, and I don't stop for mistakes any more than I would if I were telling a story to a friend. During the second take, I let the director back into the room, to make sure I pronounce everything correctly and emphasise the correct information — though I still try to keep the performance honest and natural.

© 2020 GoAnimate, Inc. All Rights Reserved. VYOND™ is a trademark of GoAnimate, Inc., registered in Australia, Brazil, Chile, the European Union, Hong Kong, India, Israel, Mexico, New Zealand, Norway, OAPI, the Philippines, Singapore, Switzerland, the United Kingdom, and Vietnam; Reg. U.S. Pat. & Tm. Off. Other names and marks are the property of their respective holders.

When asked by someone outside of the industry how much I’m compensated for a commercial voice-over, I can see their eyes grow large with excitement. It may sound like a large number for two or three hours of studio time, but what is not understood is the investment in time, money and education that it takes to begin and sustain a voice acting career. As voice-over professionals, we need to remember (especially if we are setting our own rates) that the time we have spent in classes, coaching sessions, and our booth add up to our expertise in this field. When setting your own voice-over rates, or negotiating those set by producers and/or clients, you need to not only consider your session fee (the time spent in the booth recording the specific copy), but also all the training you’ve acquired and the investment in your home studio (which helps make your client’s job much easier).
First, I like to listen to the entire voice over recording from start to finish. I may make notes here and there to remind myself of something I want to go back and edit, but this time through I really just want to concentrate on the overall pacing and tone of the recording. Does it sound like I hoped? Did I rush or speak too slowly? Did I flub any words, mumble, or misspeak? Are there weird silences or unknown sounds?
This company has received an equity loan from the Support Program for Technology Entrepreneurs of the Canary Islands JEREMIE Fund and has been 85% co-funded by the European Regional Development Fund from the Canary Islands 2007-2013 ERDF Operational Programme, contributing to the achievement of the objectives of the Axis 2 "Business Development and innovation", the priority theme 9 "Other actions to stimulate research, innovation and entrepreneurship in SMEs.

Also listen for sibilance. Strong 'ess' sounds are best corrected at source, by using good mic technique, but sometimes they're unavoidable. If you hear an 'ess' that really sizzles in your recording, you can manually reduce its volume. You can, of course, also use a de‑esser, but do be careful, as applying some de‑essers to the entire audio file can alter the sound of your recording. It often works best to apply them to short sections, either offline or using automation. My preferred de‑esser plug‑in is the one sold by Eiosis (www.eiosis.com),Make sure you record some silence at the end of each take. That way, if a great performance suffers from noise issues, you have something to feed your noise‑reduction processors. Just don't rely on this technique too much! which cleverly separates the esses from the rest of the audio and allows you to manipulate them independently. If you want to learn about some more advanced strategies for de‑essing check out Mike Senior's article from SOS May 2009 (/sos/may09/articles/deessing.htm).


First of all, don’t be put off by the word technical. The ‘technical’ skills you need to learn to involve how you record and then edit your recording and of course you will need a home studio to do this. This needn’t be a daunting prospect though. Many freelance sound engineers are available who can help you with this – contact us if you want a reputable one.
© 2020 GoAnimate, Inc. All Rights Reserved. VYOND™ is a trademark of GoAnimate, Inc., registered in Australia, Brazil, Chile, the European Union, Hong Kong, India, Israel, Mexico, New Zealand, Norway, OAPI, the Philippines, Singapore, Switzerland, the United Kingdom, and Vietnam; Reg. U.S. Pat. & Tm. Off. Other names and marks are the property of their respective holders.

"Ideally the talent should be seated, staying on axis, approximately a foot away from the mic, which should be angled back from the face a bit, not parallel to it. You'll need to see what angle provides the best results, usually a few degrees off from parallel works great — and located between the forehead and the nose, not directly in line with the mouth. This will help with plosives, mouth noise, and some other issues. Movement in the booth should be limited, as the microphone is likely to pick up arms flailing, hands rubbing, page turns, stomach growling, and so on. Keep the levels consistent, moving closer if the scene calls for a whisper, or moving back for a loud voice or scream. A well‑versed narrator is capable of delivering a dynamic performance without creating dynamic levels.”

There are now more opportunities in the voiceover industry than ever before — but competition has never been so fierce — so, in this short series of articles I'll set out what you need to know to get started as a home‑studio voiceover artist, and turn it into a paying job. This month, I'll explain some differences between the voiceover and music industries, and run through the different roles you'll need to become good at. Next time, I'll discuss what makes a good voice, the sort of home‑studio setup you need, and how you can start to get the jobs coming in.
ADR / Automated Dialogue Replacement in Salt Lake City, Utah Audio Mixing / Sound Recording Equipment Rentals in Salt Lake City, Utah Audio Mixing / Sweetening / Sound Editing / Sound Designers in Salt Lake City, Utah Audio Technicians / Audio Engineer / A1 / A2 in Salt Lake City, Utah Film Post Production Services in Salt Lake City, Utah Foley Stages in Salt Lake City, Utah Post House / Video Post Production Facilities / Editing Services in Salt Lake City, Utah Recording Studios in Salt Lake City, Utah Sound Mixers / Recordists in Salt Lake City, Utah Voice Over Artists in Salt Lake City, Utah

First, I like to listen to the entire voice over recording from start to finish. I may make notes here and there to remind myself of something I want to go back and edit, but this time through I really just want to concentrate on the overall pacing and tone of the recording. Does it sound like I hoped? Did I rush or speak too slowly? Did I flub any words, mumble, or misspeak? Are there weird silences or unknown sounds?
"The editing process for all our titles starts with receiving the Pro Tools sessions or WAV files and the engineer's script, which has the markings of how many takes there were, and which ones the director liked best. In some cases, I use Strip Silence and add a bed of room tone to expedite the assembly edit. In others I'll add the room tone as I move through the audio. Once I had all the final takes to be used in [Favorite African Folk Tales], I went back to do a fine‑edit pass and created notes on any issues, such as misreads, mispronunciations, noises, and so on. With that list, I was able to discuss with Alfre how we would address the issues. Since the actors' schedules did not permit them to come back in to do pick‑ups I had to do some creative editing.”
This company has received an equity loan from the Support Program for Technology Entrepreneurs of the Canary Islands JEREMIE Fund and has been 85% co-funded by the European Regional Development Fund from the Canary Islands 2007-2013 ERDF Operational Programme, contributing to the achievement of the objectives of the Axis 2 "Business Development and innovation", the priority theme 9 "Other actions to stimulate research, innovation and entrepreneurship in SMEs.

A demo recording of you doing voice-over work is your CV and your business card combined. If you're applying for a voice-over job, you can send the potential customer your demo via the Internet. Ideally you have multiple demos for different types of gigs. For commercials, clients want to hear 60 to 90 seconds of voice work. If you're auditioning as an audiobook reader, five minutes of demo proves that you can stay in character over a longer stretch of time.


Even if you're mixing yourself, it's better to add EQ and compression only when you can hear how it will sit with the soundtrack or special effects. Ultimately, it comes down to knowing what your voice will be used for and making a judgement. For instance, if I'm recording a tagline for a TV or radio advert, I'll generally run a mic into a nice preamp (where I might add slight tube warmth, and subtle EQ or compression, just to give the recording a bit of 'body'), and I may do a little de‑essing using a plug‑in when performing any edits. However, for e‑learning jobs, corporate videos and so on, I'll tend not to add any creative processing while recording or editing, and will only use the de‑esser ever so slightly.
"The editing process for all our titles starts with receiving the Pro Tools sessions or WAV files and the engineer's script, which has the markings of how many takes there were, and which ones the director liked best. In some cases, I use Strip Silence and add a bed of room tone to expedite the assembly edit. In others I'll add the room tone as I move through the audio. Once I had all the final takes to be used in [Favorite African Folk Tales], I went back to do a fine‑edit pass and created notes on any issues, such as misreads, mispronunciations, noises, and so on. With that list, I was able to discuss with Alfre how we would address the issues. Since the actors' schedules did not permit them to come back in to do pick‑ups I had to do some creative editing.”
Voice over is a production technique where a voice that is not part of the narrative is heard over the action. It’s often used in movies, TV shows, plays, or other presentations. Voice over is an effective way to convey information that doesn’t naturally fit into the plot or the other visual elements that are occurring. Voice over work is read by a voice actor who reads from a script, and it is added to the other elements during production.
No place is totally silent, so find the best place you can — even if that means thinking outside the box. I have a friend who regularly records his podcast in his car. He lives in a small house with dogs and kids, so there really isn’t anywhere else quiet enough. He takes his laptop and mic out to his driveway, shuts himself in the car and records. The results are surprisingly good!
Not all noise can be tackled in this way, though: you need to listen for clicks, plosives, digital glitches and the like. These can normally be acceptably repaired by using a 'heal' tool, or a pencil tool to redraw the waveform. Popped 'p's can often be 'fixed' using a high‑pass filter set at 100Hz. For a single glitch, you can zoom in and cut out the cycle of the waveform in which the glitch appears. Just be careful to start and end the cut where the waveform crosses the centre line, otherwise you'll inadvertently add another digital glitch. If glitches are frequent, it's likely that there's a problem with your audio interface's buffer settings — it may be just a playback issue.
In the ‘old days’ voice over actors used to walk into studios to record and there were three or four people behind the glass, you know, somebody keeping track of the script, a director; sound engineer…all these people cost money. Well, now all those people are just you, just one person in a room and so you have to learn to be a have full end to end production capabilities.
This guide is designed to give you an insight into this hidden world and provide you with enough information to help you make an informed choice on whether or not this is a potential career for you. If you already are a voice actor, we will be giving you some tips and ideas to help you improve your voice acting skills to help you experience a dramatic difference in how you approach the written word. 

It's only after this sort of processing that I'll start cleaning up the recording and dealing with the gaps of silence between spoken passages. A noise gate (or an off‑line 'strip‑silence' function) can be used to automatically mute sections that fall below a certain level. However, if not used carefully, these tools will clip the 'T's and 'P's off the ends of words, and shut out natural breathing sounds. Worse, if your recording is noisy, a noise gate will actually draw attention to the problem, since your client will be able to hear the difference between room tone and absolute muting. Another trick is to use a downward expander to reduce the noise floor of quiet sections, rather than cut out the noise completely.
Voiceover-Services.com welcomes you to listen & consider professional voice actor Paul Fraley for your next campaign or project. Located in Los Angeles, Paul brings an excitement & unique point-of-view to his work. Whether voicing National TV commercials, explainer videos, creating character voices for international video game apps or as the signature voice for a mid-west grocery store chain – Paul always looks forward to telling the next story.
×