If a client likes your demo, they may invite you to audition. In the 21st century, you can download the audition script, record the audition at home, and then send the results to your client over the Internet. Prepare yourself for a life of constant auditions: Even successful voice pros may do many more auditions than actual jobs. But if enough jobs come your way, it's worth it.
"It's always best to address these issues while recording. If a person is sibilant and/or 'mouthy' (clicks, pops, whistles), there are ways to lessen and sometimes eliminate the issues all together: juice from green apples, rinsing with water, repositioning the mic and pop‑filter, and adjusting his or her way of breathing. If there are still issues, I edit out as many of the problems as possible. Often, I redraw the waveform to get rid of issues, or use plug‑ins. We have just started to make use of Izotope's RX 2 Advanced, which works wonders on clicks, crackles, and the like. What I can't fix we try to have the talent come back in to do pick‑ups.”
Because I've prepared properly, the first take is often the one I end up editing and sending to my client. The second is simply there as a safety net, in case I need to replace any mistakes while editing. It's much better to capture such drop‑ins during the same session as the main performance, as you can be sure that the mic will be in the same place and your voice will have a similar character in both takes.
Voice actors get paid on a per project or per job basis. Your earnings as a voice actor range from: $35 for a small market radio spot, $150 for a 15 second recording for say a small website, $250 – $350 for a 30 second major market radio commercial (Plus use fees) to about $2000 – $5000 per audiobook, as an established voice talent. There are several ways to calculate how much voice actors get paid, with the most common being the word count of the script. The use of the material is also taken into consideration and whether or not you are granting a license to use your material for a specific duration on specific channels or if you are seeking a fee for a universal buyout.
"You need to be able to pull the listener in, help them suspend disbelief, become a part of the world the author created, and take the journey with your voice as the guide. Practice your character voices; they must be believable and honest. Work on your accents and timing and delivery within different genres. When reading, read out loud — even if you're not recording or being paid for it. This will help you with flow and dialogue. Listen to other audiobooks and figure out what you like and don't like, then work on these factors in your own performances. Working from a home studio, you have many more responsibilities to consider. Be mindful of them, set attainable goals and know your limitations. Never over-promise and under-deliver to a client. There are many established and aspiring narrators out there, so bring your best to the table.”
This is the number-one issue most people bring up when they discover they have to do voice over work for their video. Let’s face it. Most of us rarely have to hear our own voices in audio recordings. We’re used to the rich, warm sound of our own voices in our own ears. There’s no way around the fact that you sound different on recording that you do to yourself.
As editor, you need to turn the raw recording into the final version of the file you'll be sending to your client. Editing during a recording session can be problematic, and particularly so if you're recording in a domestic environment. How can you expect to hear the drone of the dishwasher ruining your recording if the dishwasher is still running as you edit? I'll look in more detail at setting up a voiceover recording studio next time, but for now, if recording in a separate room or isolated booth isn't an option, at least try to edit the file the following morning (or maybe at night) when there's less noise around — because hearing your recording with a fresh ear and in a quieter environment will help you to make better editing decisions, and will reveal noises that slipped your attention earlier.
At this point — unless you're tracking for broadcast applications (where they don't work to peak levels) — consider 'normalising' your recording to an optimal level. Normalisation can be used to push the loudest peak to around ‑1dB and increase the volume of the entire recording by the same ratio. Of course, you can also tighten up dynamic range (the difference between the softest and loudest parts of your recording) by manually reducing the loudest sections of the recording before you apply normalisation. On a final note, if you do plan to use a compressor, then you might as well add gain at that stage instead of normalising.