1. You need to get oriented with the industry. You need an education in this business prior to investing in it—especially if you hope to be valuable as a voiceover talent. You need to understand who your core clients would be and who you would eventually create a voiceover demo for, namely, producers. If you’re not servicing them, then you’re not servicing your self. This is precisely why I wrote, “The SOUND ADVICE Encyclopedia of Voiceover & The Business of Being a Working Talent.” You need insight as to what’s needed and wanted of you in this field, and how professional sessions are run, otherwise you’ll likely frustrate yourself with unrealistic expectations.
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Initially you will of course be a novice and even if you have a great voice, you will need to get yourself grounded in the industry. Again, this process will be down to how many hours you put in. Each person’s voice is individual and unique. For some people that means that they have a natural signature voice which is suited to certain types of voice over work. Other voice over actors have a natural passion for a particular aspect of the industry, such as character acting and so pursue their goals in that genre.
You need to appreciate that there is a lot to learn and do before your first paid voice acting job. Yes, you want to get out there and start auditioning. But first, you’re going to need proper training, equipment, resources, and yes, some natural talent. The great news is that even though the voice over industry is competitive, there is plenty of voice over work out there for everyone. This guide on how to become a voice actor will give you a good idea of where to start.
Some might think that the audio portion of a video takes a backseat to the visual portions, but that’s not true. Most video watchers note that they are more likely to stop watching a video with bad audio vs. lower-quality video. In fact, a recent TechSmith study of video viewing habits showed that more than 25% of video viewers watched a video all the way through because the audio was good — more than those who said professional video style was most important.
Some of you might be wondering about the difference between voice over and narration. The short answer: not much. In most cases, you may use voice over and narration fairly interchangeably. However, to be technically correct, narration typically refers to an audio vocal that describes all the action on screen or tells a story based on what’s happening, while voice over may or may not describe as much action and is often more instructional in nature.
“Bunny Studio Voice has a very efficient process to help us identify the right voice actors that best meet each of our video’s needs. Their platform keeps us informed throughout the process, from the actor accepting the project all the way through when the recording is complete. I highly recommend them as a reliable, high quality and cost-effective voice over provider”
Union and non-union jobs have always been two separate markets. Non-union work is more visible and attractive today when compared to years ago, due to online casting. The availability of professional talent for non-union work has led to a reshaping of the voice over industry. An open market means that each professional voice actor sets their own rate based on what they need to cover.
To learn more about Nelson Mandela's Favorite African Folktales, visit www-mandelasfavoritefolktales-com.Perhaps the most experienced voice editors are those who work on audiobooks. Nelson Mandela's Favorite African Folktales won the Audies 2010 Audiobook Of The Year award, and features the voices of Matt Damon, Whoopi Goldberg, Hugh Jackman, Samuel L Jackson, Scarlett Johansson, Debra Messing, Alan Rickman, Charlize Theron and Forest Whitaker, among other artists. Recorded in New York, Los Angeles, London, Miami and Johannesburg, this audiobook was co‑produced, edited, and mixed by Michele McGonigle of New York City's Hachette Audio. I invited Michele to tell me a bit about this project and offer some advice to voiceover artists working from home:
There are two main priorities in voiceover work: the message that you're being asked to convey; and invisibility — by which I mean you never want people to notice your voice. This might sound counter‑intuitive. After all, why not make your voice sound great? Well, you need the listener to focus on the message your client is paying you to get across, rather than your voice itself, so it needs to sound natural. Even for tag lines, where you might think a fuller, warmer, more compressed (or whatever) voice would be appropriate, the production house will often want to perform EQ and compression themselves. This lesson took me a long time to learn, but my clients are much happier when I send them a nice, dry recording. I simply remind myself that I'm supplying the raw material for them to add to their mix, and letting them make their magic.
While having a broad set of voice skills is beneficial, many voice overs establish themselves in commercials and more general corporate voiceover work before specialising. Having a niche or specialist focus though can make a difference in earning potential. So, bearing in mind the question: how much money do a voice actors make, will also depend on the level and experience in a given niche e.g. animation, audiobooks or gaming.
The annual income of a voice talent varies greatly from person to person and from year to year. When you’re just starting out most of what you earn from voice over work should be reinvested into your studio, demos, and marketing efforts, so at this stage you will need a second job to support your daily living expenses. Once you start building a portfolio of clients, you’ll see your regular earnings grow and will really start to get a feel for the potential your voice over business has. In time, you’ll be enjoying a satisfying career.
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Next, run these files through any standard EQ high‑pass and low‑pass filters you use, zoom in on the waveform, and select a one‑second strip of silence from each recording. Save these strips as separate files. For instance, on my system, a one‑second strip of silence recorded at 16‑bit, 44.1kHz on a Neumann TLM103 would have this name: room_tone_neumann_tlm_103_44100_16_one_second.wav. Ideally, the noise floor of each strip will be lower than ‑60dB. Now, when you have to remove a bump or a squeak between words, you can paste in a piece of these strips instead of muting, which would draw attention to the edit.
I use the Adobe Audition package to edit my own voiceover work, but the techniques described below can be used in most audio‑editing software. Start by saving a new version of your original recording. (I keep the name of the file the same, but change the extension from _original to _edit.) Next, I'll turn my attention to the end of the recording, where I stepped away from the mic after the second take and recorded about 10 seconds of silence. Although processing is usually kept to a minimum, dealing with sibilance is important, and Eiosis' De‑esser plug‑in is much more precise than most.Wearing headphones, I can zoom in on this 'silence', turn up the volume, and listen for any background noise. If I notice any constant noise seeping into the recording, I may consider using Adobe Audition's noise‑reduction tool to capture a one‑ or two‑second profile of the silence, and then reduce the offending noise by about 75 percent throughout the recording. I should stress that this is rarely needed, and it's always a last resort, because such processing can generate swirly, metallic artifacts that draw more attention to themselves than the noise you intended to eliminate! But it's good to listen for such issues with fresh ears at the start of your editing session. If you find yourself using noise‑reduction often, that's a sign that you should find a better place to record, or improve the isolation of the space you've chosen. Don't forget that there are other ways to deal with some noise: often, a high‑pass filter is all you will need to clean up a recording, for example. Also remember that if your recording is to be mixed with music, slight background noise won't be noticeable, and that the more exposed your voice in the end product, the more problematic noise will become.
You start off each job as a producer, consulting your client and getting briefed on the project at hand. Then you become an engineer, dealing with recording gear and software, setting the mic position and levels. Next, you step up to the mic as an actor, bringing the script off the page and connecting with the listener. Meanwhile, the director in you sits behind the metaphorical glass, making sure the actor doesn't mispronounce a word or stumble through a passage of text. Then you're an editor, cleaning up the best take and sending the resulting audio to your client. You need to be able to perform all of these roles to a high standard, and the better you are at each, the more your business will prosper.
If a client likes your demo, they may invite you to audition. In the 21st century, you can download the audition script, record the audition at home, and then send the results to your client over the Internet. Prepare yourself for a life of constant auditions: Even successful voice pros may do many more auditions than actual jobs. But if enough jobs come your way, it's worth it.
Much of the working week as a voice actor, is taken up with auditioning. The success of auditions will depend on your skill, understanding of the brief, speed to deliver, your technical ability and how well you record your voice. By tracking and improving your success your can improve the ratio of auditions to paid work. This in itself requires you to match your voice to the auditions that are a natural fit to your vocal ability and style. As your experience and voice skills expand, so the breadth of work that you can audition for increases.
"The editing process for all our titles starts with receiving the Pro Tools sessions or WAV files and the engineer's script, which has the markings of how many takes there were, and which ones the director liked best. In some cases, I use Strip Silence and add a bed of room tone to expedite the assembly edit. In others I'll add the room tone as I move through the audio. Once I had all the final takes to be used in [Favorite African Folk Tales], I went back to do a fine‑edit pass and created notes on any issues, such as misreads, mispronunciations, noises, and so on. With that list, I was able to discuss with Alfre how we would address the issues. Since the actors' schedules did not permit them to come back in to do pick‑ups I had to do some creative editing.”
First, I like to listen to the entire voice over recording from start to finish. I may make notes here and there to remind myself of something I want to go back and edit, but this time through I really just want to concentrate on the overall pacing and tone of the recording. Does it sound like I hoped? Did I rush or speak too slowly? Did I flub any words, mumble, or misspeak? Are there weird silences or unknown sounds?