Hey Rob. You certainly know your stuff. I know this for a fact, because I’ve been a working professional at this for nearly ten years and spend every week since that time making mistakes and learning from them. I also incorporate 99 percent of your suggestions here and believe it folks they work, if used properly. Very informative and practical. Thanks, Rob.
Before you do anything though, ask yourself why you want to become a voice actor. If you know upfront what your goals, expectations, and motivations are, you will be more successful. Setting small achievable goals and placing deadlines on them will make sure you stay on track, even if you only want to do voice over as a hobby instead of a full-time career.
First, I like to listen to the entire voice over recording from start to finish. I may make notes here and there to remind myself of something I want to go back and edit, but this time through I really just want to concentrate on the overall pacing and tone of the recording. Does it sound like I hoped? Did I rush or speak too slowly? Did I flub any words, mumble, or misspeak? Are there weird silences or unknown sounds?

I’m new to this so keep that in mind, but I use a cheap “dog training clicker” to mark my redo portions. They are very visible in the sound track. In longer recording sessions (where I won’t remember the error) I’m experimenting with using 1,2 or 3 clicks to indicate how far I plan to back up for the restart. I can often find and do the cut without have to play anything – that by having an idea of how far back I need to look.
In late 2009, my wife Simone received an email from Prague in the Czech Republic. The sender, Mirek Jirku, was heading up a project to record voice messages for the foreign‑language versions of the latest Avast! anti‑virus software. Mirek sent us eight messages to be recorded, specified the fee and deadline, and requested a slow, friendly read. He asked us to send separate stereo MP3 files (at 160kbps or higher quality) for each message, specified that we'd have to sign a non‑disclosure agreement before recording, that we'd need to invoice afterwards, and that he'd pay via a wire transfer instead of PayPal (which is often used for international payments).

Voice over is a production technique where a voice that is not part of the narrative is heard over the action. It’s often used in movies, TV shows, plays, or other presentations. Voice over is an effective way to convey information that doesn’t naturally fit into the plot or the other visual elements that are occurring. Voice over work is read by a voice actor who reads from a script, and it is added to the other elements during production.
Keep it respectable and charge what your time and services are worth. That means establishing some minimums. For example, you might set a minimum price of $100 per job. So if the client says they can get it done locally for less than half that price, you explain that they are getting a professional recording and the difference is in the quality of the recording.
Our recommendation is to start small and reinvest the money you make into upgrading your equipment and set up. All clients, whether they are Pixar or just a guy who needs a voicemail message, expect crystal clear audio recordings. You absolutely MUST be recording in a professional recording environment with professional equipment. They are NOT going to settle for less than perfection. Does this mean spending thousands of dollars? Maybe, eventually it does, but not today. What you’ll need to get started:

Working with a top voiceover agency can bring you a steady stream of well paid work. The top voiceover agencies, like Hobsons in London or Abrams in NY and LA, have an elite set of voice actors as well as recognised visual actors who do voiceover. These top agencies are hard to get into though. They only take the very best established voice talent.


In other words, Mirek gave us all the information we needed to start the job. Unfortunately, though, that's not how it usually works! Usually, you'll need to work hard to get all the information you need from your client to do the job well. If you're at all uncertain about their expectations, whether about the performance, or about technical and organisational issues such as file formats or payment procedures, save yourself time and a headache by clearing up all doubts beforehand, and don't hit the record button until your client has given you the green light by email. With that sorted, you can more easily don your other hats and get on with the job.

Once you’ve identified a pool of candidates based on skills and availability, look at their experience and browse their gig gallery. Listen to samples of previous voice-over work to get a sense of their style, and choose the candidate whose style you like best. You can contact them before ordering, explain your project requirements, expectations, and budget, and provide examples of work you like by the seller or someone else as an audio reference.
If a client likes your demo, they may invite you to audition. In the 21st century, you can download the audition script, record the audition at home, and then send the results to your client over the Internet. Prepare yourself for a life of constant auditions: Even successful voice pros may do many more auditions than actual jobs. But if enough jobs come your way, it's worth it. 

Congratulations! You should now have a finished voiceover recording. Save a final copy with the extension _master and use this version to save another copy in the format requested by the client. But don't think your job is done when you hand everything back to your producer‑self. Running a profitable home‑based voiceover business takes more than building and equipping a home studio and recording and editing audio files. You still have to design a web site, launch a marketing campaign, and secure new clients — all of which is something we'll look at another time.  

Congratulations! You should now have a finished voiceover recording. Save a final copy with the extension _master and use this version to save another copy in the format requested by the client. But don't think your job is done when you hand everything back to your producer‑self. Running a profitable home‑based voiceover business takes more than building and equipping a home studio and recording and editing audio files. You still have to design a web site, launch a marketing campaign, and secure new clients — all of which is something we'll look at another time.  
Some might think that the audio portion of a video takes a backseat to the visual portions, but that’s not true. Most video watchers note that they are more likely to stop watching a video with bad audio vs. lower-quality video. In fact, a recent TechSmith study of video viewing habits showed that more than 25% of video viewers watched a video all the way through because the audio was good — more than those who said professional video style was most important.
I thought keeping recording levels in daw to -12 was reccomended I saw when doing voice overs I saw somewhere on youtube? Is -18 or -15 a better volume to keep it at when recording voice overs? I use an external preamp then going into my audio interface. I always thought it is better not to add amplify on the daw but to do as much as possible to get that clean gain from your audio interface and or preamp. In general when doing reads is -18 really a good level to record voice overs and just leave it at that when done or should you amplify it afterwards? If this is right maybe I should start recording in -18 or at very least -15 in the daw software?
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Part of great voice over work is ensuring that you pronounce each word correctly and that you speak clearly enough to be understood. Avoid mumbling but don’t shout or over-enunciate, either. Don’t worry, though. No one expects you to sound like a professional voice actor. The best thing you can do is speak naturally and clearly and the rest will follow in time.


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It's only after this sort of processing that I'll start cleaning up the recording and dealing with the gaps of silence between spoken passages. A noise gate (or an off‑line 'strip‑silence' function) can be used to automatically mute sections that fall below a certain level. However, if not used carefully, these tools will clip the 'T's and 'P's off the ends of words, and shut out natural breathing sounds. Worse, if your recording is noisy, a noise gate will actually draw attention to the problem, since your client will be able to hear the difference between room tone and absolute muting. Another trick is to use a downward expander to reduce the noise floor of quiet sections, rather than cut out the noise completely.
ADR / Automated Dialogue Replacement in Salt Lake City, Utah Audio Mixing / Sound Recording Equipment Rentals in Salt Lake City, Utah Audio Mixing / Sweetening / Sound Editing / Sound Designers in Salt Lake City, Utah Audio Technicians / Audio Engineer / A1 / A2 in Salt Lake City, Utah Film Post Production Services in Salt Lake City, Utah Foley Stages in Salt Lake City, Utah Post House / Video Post Production Facilities / Editing Services in Salt Lake City, Utah Recording Studios in Salt Lake City, Utah Sound Mixers / Recordists in Salt Lake City, Utah Voice Over Artists in Salt Lake City, Utah
Initially you will of course be a novice and even if you have a great voice, you will need to get yourself grounded in the industry. Again, this process will be down to how many hours you put in. Each person’s voice is individual and unique. For some people that means that they have a natural signature voice which is suited to certain types of voice over work. Other voice over actors have a natural passion for a particular aspect of the industry, such as character acting and so pursue their goals in that genre.

“Bunny Studio Voice is an indispensable part of my production workflow. Using them saves me time and money compared to hiring a recording studio and VO artist. Without a doubt, their best feature is customer service. Thanks to their enormous support, I have saved DAYS off my deadlines and received pitch-perfect reads. I couldn’t recommend them more”
"Ideally the talent should be seated, staying on axis, approximately a foot away from the mic, which should be angled back from the face a bit, not parallel to it. You'll need to see what angle provides the best results, usually a few degrees off from parallel works great — and located between the forehead and the nose, not directly in line with the mouth. This will help with plosives, mouth noise, and some other issues. Movement in the booth should be limited, as the microphone is likely to pick up arms flailing, hands rubbing, page turns, stomach growling, and so on. Keep the levels consistent, moving closer if the scene calls for a whisper, or moving back for a loud voice or scream. A well‑versed narrator is capable of delivering a dynamic performance without creating dynamic levels.”
When you come to actually recording your voice, try to think of the mic as the ear of your listener. Picture your listener, have an opinion, and read the script as if the words were coming to mind that instant. The distance between your mouth and the mic should be about the same as the distance between your thumb and pinkie when making a hang‑five gesture (see the picture above). Move closer to the mic when you lower your voice and back off when you speak louder. On‑line dictionaries such as the Merriam‑Webster one pictured here, often include audio examples which can help you clarify pronunciation. Just make sure that you use an American English or UK English (or other language!) version as appropriate. (Remember, while you have your engineer hat on, to take account of this when setting levels.) Always use a pop shield, and I'd suggest trying to work slightly off‑axis, as talking to a point just to the right or left of the mic will prevent bursts of air and drops of saliva ruining your recording. I'd also recommend wearing headphones over one ear only, as this allows you to judge volume and listen for clipping and plosives on the recording, while also hearing your natural voice, which makes it easier to focus on that message we talked about. Simone demonstrates this technique in the picture on the next page. Hhe's working slightly off‑axis and has backed off an inch or two to deliver with more energy.Typically, you'd record with your mouth approximately the distance between your thumb and little finger from the mic, as pictured here.
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