How much do voice actors make? There is of course no simple answer to this. What you get paid as a voice actor will depend on the type of work, size of project, your experience and many other factors. Some voice actors who are also movie stars, are worth millions. Others, who use freelancing sites can make as little as $30 for a simple radio commercial in a small market. Most professional voice actors fall in between.

You need to appreciate that there is a lot to learn and do before your first paid voice acting job. Yes, you want to get out there and start auditioning. But first, you’re going to need proper training, equipment, resources, and yes, some natural talent. The great news is that even though the voice over industry is competitive, there is plenty of voice over work out there for everyone. This guide on how to become a voice actor will give you a good idea of where to start.

Always keep it professional. A client may not have a budget that works within your rates presently, but one day they may have a project with a much larger budget and think of you as the talent to circle back to! It never hurts to politely decline when a project has too low of a rate and exclaim, “I would love to work with you in the future when our rates align!”
While having a broad set of voice skills is beneficial, many voice overs establish themselves in commercials and more general corporate voiceover work before specialising. Having a niche or specialist focus though can make a difference in earning potential. So, bearing in mind the question: how much money do a voice actors make, will also depend on the level and experience in a given niche e.g. animation, audiobooks or gaming.
"The editing process for all our titles starts with receiving the Pro Tools sessions or WAV files and the engineer's script, which has the markings of how many takes there were, and which ones the director liked best. In some cases, I use Strip Silence and add a bed of room tone to expedite the assembly edit. In others I'll add the room tone as I move through the audio. Once I had all the final takes to be used in [Favorite African Folk Tales], I went back to do a fine‑edit pass and created notes on any issues, such as misreads, mispronunciations, noises, and so on. With that list, I was able to discuss with Alfre how we would address the issues. Since the actors' schedules did not permit them to come back in to do pick‑ups I had to do some creative editing.”
Important: Use headphones to check the audio quality of your test recording. Your computer speakers will not be good enough for this. Headphones allow you to listen closely to ensure clear audio. Obviously, you want the audio to sound good on even the cheapest speaker, but you will be much happier if you use headphones. Remember, a good portion of your video viewers will listen this way, so you want to be sure they’ll have an optimal experience.
When asked by someone outside of the industry how much I’m compensated for a commercial voice-over, I can see their eyes grow large with excitement. It may sound like a large number for two or three hours of studio time, but what is not understood is the investment in time, money and education that it takes to begin and sustain a voice acting career. As voice-over professionals, we need to remember (especially if we are setting our own rates) that the time we have spent in classes, coaching sessions, and our booth add up to our expertise in this field. When setting your own voice-over rates, or negotiating those set by producers and/or clients, you need to not only consider your session fee (the time spent in the booth recording the specific copy), but also all the training you’ve acquired and the investment in your home studio (which helps make your client’s job much easier).
When considering “how much do voice actors make”, you have to consider the physical demands of the job. A voiceover actor’s main tool is their voice. Unlike a machine, the voice is a sensitive instrument and cannot be used to extremes all day, every day. If you did, you would risk damaging your vocal chords. Of course delivering the same consistent quality 12 hours a day would also be impossible. For many established voiceover talent, even long periods of use, 3-4 hours at a stretch can be tiring. At the extreme vocal end of voice acting you have gaming. In gaming the physicality of shouting and using the full range of voice, often for different characters takes it’s toll. For this reason many gaming voice actors are particularly careful about their vocal health.
Always keep it professional. A client may not have a budget that works within your rates presently, but one day they may have a project with a much larger budget and think of you as the talent to circle back to! It never hurts to politely decline when a project has too low of a rate and exclaim, “I would love to work with you in the future when our rates align!”

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You need to appreciate that there is a lot to learn and do before your first paid voice acting job. Yes, you want to get out there and start auditioning. But first, you’re going to need proper training, equipment, resources, and yes, some natural talent. The great news is that even though the voice over industry is competitive, there is plenty of voice over work out there for everyone. This guide on how to become a voice actor will give you a good idea of where to start.
When you come to actually recording your voice, try to think of the mic as the ear of your listener. Picture your listener, have an opinion, and read the script as if the words were coming to mind that instant. The distance between your mouth and the mic should be about the same as the distance between your thumb and pinkie when making a hang‑five gesture (see the picture above). Move closer to the mic when you lower your voice and back off when you speak louder. On‑line dictionaries such as the Merriam‑Webster one pictured here, often include audio examples which can help you clarify pronunciation. Just make sure that you use an American English or UK English (or other language!) version as appropriate. (Remember, while you have your engineer hat on, to take account of this when setting levels.) Always use a pop shield, and I'd suggest trying to work slightly off‑axis, as talking to a point just to the right or left of the mic will prevent bursts of air and drops of saliva ruining your recording. I'd also recommend wearing headphones over one ear only, as this allows you to judge volume and listen for clipping and plosives on the recording, while also hearing your natural voice, which makes it easier to focus on that message we talked about. Simone demonstrates this technique in the picture on the next page. Hhe's working slightly off‑axis and has backed off an inch or two to deliver with more energy.Typically, you'd record with your mouth approximately the distance between your thumb and little finger from the mic, as pictured here.
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